![]() ![]() ![]() “The interplay between Cinema 4D and Unreal Engine is a godsend for companies like ours working in motion graphics and game trailers.” Being able to bring our assets from Cinema 4D directly into Unreal and iterate quickly to accommodate client change requests without being constrained by a render pipeline is huge,” said Pilar Gut-Rod, Studio Producer at Capacity. “The Radical Summer trailer for Rocket League was very large in scope and working in Unreal really alleviated the pressure. Motion graphics design and animation production studio Capacity has been beta testing the new integration on projects for the NFL, and most recently an ‘80s retro “ Rocket League - Radical Summer” trailer for Psyonix. Cinema 4D’s ‘save for Cineware’ command allows users to easily bake complex procedural motion graphics directly into real-time scenes through the Unreal Engine Sequencer cinematic editor. c4d files directly into Unreal Engine with support for scene hierarchies, geometry, materials, lights, cameras, and baked animations. With this new level of integration, creators can natively import. Cinema 4D, which received a Scientific and Technical Achievement Academy Award in 2019, is a leading motion graphics and animation application used by media and entertainment professionals worldwide. Cinema 4D support is enabled by Datasmith, which is now included in Unreal Engine 4.24. Epic Games introduced support for Maxon’s Cinema 4D in the release of Unreal Engine 4.23, opening up new potential for high-end creative workflows. ![]()
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